I found out about my passion for VFX this year and decided to pursue this career, I also have knowledge in 3D and 2D.
Experience
None (Student project)
Oct 2020 – Jun 2021
Paris
Souls Reporter The Post Mortem Chronicles
Graduation Project. Realistic PC game on Unreal Engine 4
with a team of 14 (game designer, programmers, sound designer
and producers). Modeling, UV unwrapping, texturing, level art,
optimisation, sculpt, rigging, skinning, VFX, Shader, Effect (cloth,
wind), integration, problem solving.