We are looking for a skilled ๐๐ ๐๐ซ๐ญ๐ข๐ฌ๐ญ, proficient mainly in hard surface modeling, focusing on props and environment with a secondary focus on characters and organic modeling.
๐๐๐ช๐ฎ๐ข๐ซ๐๐ฆ๐๐ง๐ญ๐ฌ:
Skilled 3D artist, focusing on props and environment with a secondary focus on characters
Expert knowledge of 3ds Max and Photoshop
Expert skills in modeling hard-surface and sci-fi devices, weapons and suits
Advanced knowledge of sculpting SW (eg. Zbrush)
Expert knowledge of both last-gen texturing workflow (diffuse/specular) and PBR (albedo/gloss/metalness)
โExperience in game development
Basic knowledge of game engine pipelines (Unreal Engine, Cry Engine, Unity)
Basic knowledge of art theory (shape, color, composition, lighting)
Basic drawing abilities
Professionalism and reliability
๐๐จ๐ง๐ฌ๐ข๐๐๐ซ๐๐ ๐ ๐ฉ๐ฅ๐ฎ๐ฌ:
Experience with video editing
Experience with animations
๐ช๐ต๐ฎ๐ ๐๐ฒ ๐ผ๐ณ๐ณ๐ฒ๐ฟ
International team
A friendly environment without a corporate approach
Work on already very successful games
Incentive system benefits โ bonuses
Modern and comfortable offices in Prague (Orangeria โ https://oranzerie.cz/ ) with coffee, tea, healthy snacks, and much more!
Unlimited home office
Possibility of (fully) remote cooperation, or a relocation package
5 weeks of vacation
Unlimited sick days
Company breakfasts and other company events (BBQ, parties, workshops,โฆ)
Dedicated time for studying