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Texture Artist
StylePhotos CA
Freelance
Remote
location_on
Anywhere
3 months ago
Responsibilities Work alongside other asset departments Model Rig Character FX Look Development to create and apply photoreal andor stylised textures Design organic and hard surface textures in order to achieve the desired look of characters props and environments Set up complex surface textures and prep surface files for lighting Assist with efficient problem solving and sharing relevant information across the Texture Department Work proficiently as part of a team as well as independently to
MARI
Substance Painter
Adobe Photoshop
+2
Lighting Artist
StylePhotos CA
Freelance
Remote
location_on
Anywhere
3 months ago
Responsibilities Light and Render CG Shots for feature film production PreComp shots Ensure shots meet render requirements Collaborate with departments concerned by lighting work Execute the corrections requested by the Supervisor and the Director by showing an analytic and proactive mind Maintain timing and production quotas given by the production coordinator Organize work and prepare presentation elements for approval Communicate and seek information if necessary Maintain a good team dynamics
Maya
Nuke
Rig/Animation Artist
StylePhotos CA
Freelance
Remote
location_on
Anywhere
3 months ago
Responsibilities Rigging characters props and environment assets for use in animation and visual effects Collaborating with animators modelers and other artists to ensure rigs meet production standards and creative goals Developing and implementing efficient rigging workflows and techniques Troubleshooting and problemsolving rigging issues throughout production Creating and maintaining clear and comprehensive documentation of rigging processes and assets Staying uptodate with industry trends and
Maya
3D Design
VFX Artist
Mad Head Games
Full Time
Remote
location_on
Europe
6 months ago
Are you wellversed in all the nuances of computergenerated special effects especially in video games Have you got skills and knowhow to use all the necessary tools to create amazing VFXs worthy of AAA game development We have a position that can suit your abilities perfectly We are unconventional creators of action games for PC and consoles extremely fun to work with and definitely not for the fainthearted For over a decade we pioneered the local game dev scene driven by the ambition to become
Maya
VFX Animation
Unreal Engine
+7
Technical Artist
Mad Head Games
Full Time
Remote
location_on
Europe
6 months ago
Bring characters to life and bridge the gap between art and technology as a characterfocused Technical Artist From importing gameready assets to creating stunning materials and animations youll play an integral role in shaping immersive worlds that captivate players imaginations Join our team of devoted professionals and leave a mark on the regional game dev scene We are unconventional creators of action games for PC and consoles extremely fun to work with and definitely not for the fainthearted
3ds Max
Maya
Substance
+7
Technical Animator
Mad Head Games
Full Time
Remote
location_on
Europe
6 months ago
You want to make your mark on the industry while deeply caring about elevating the players experience and you are doing it by producing smooth ingame animations and boosting game mechanics We are unconventional creators of action games for PC and consoles extremely fun to work with and definitely not for the fainthearted For over a decade we pioneered the local game dev scene driven by the ambition to become the regional game dev leader Currently we are developing two big games in Unreal Engine
Unreal Engine
Maya
C++
+5
Principal Character Artist
Romero Games
Full Time
Remote
location_on
Anywhere
7 months ago
Join Romero Games as we develop John Romeros next First Person Shooter in partnership with a major publisher This is an unprecedented opportunity to join a thriving independent development studio and work on a highprofile title that will be played by millions of gamers worldwide We are looking for a Principal Character Artist to join our growing team on a fulltime basis The Principal Artist position requires a good understanding of current AAAquality art consistent character design art pipelines
Character Design
Video Games
Character Concept
+5