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3d characters/ models for animation

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This project showcases a fully rigged and animated 3D character created in Blender. From modeling and texturing to rigging and animation, every aspect was handled in-house at K for Kami. The goal was to bring personality and fluid motion to the character, making it suitable for use in short animations , games, or promotional content. Key Features: Custom character design Clean topology and UV mapping Full-body rig with facial controls Smooth and expressive animation Rendered in high quality for both video and still frames
Published:April 29, 2025
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