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Re-Designing Video Game Characters

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This is a redesign of the character from the video game Genshin Impact, I studied Japanese kimonos and clothing for two days before starting this project, my goal was to make her culturally and historically accurate and to get rid of any unnecessary details since, in my opinion, most of the characters from the game have too many details. Although I did change her clothes etc, I still kept her palette and some of her iconic accessories, so she would be recognizable. This is a redesign of the character from the video game Genshin Impact, I studied Japanese kimonos and clothing for two days before starting this project, my goal was to make her culturally and historically accurate and to get rid of any unnecessary details since, in my opinion, most of the characters from the game have too many details. Although I did change her clothes etc, I still kept her palette and some of her iconic accessories, so she would be recognizable.
This one is a redesign of the character Tighnari from Genshin Impact. My goal while redesigning him was once again to look for something more accurate and with less details however while keeping the character's personality. I based this design on Ancient Egyptian culture and clothing and mostly on Anubis, as this character presents the traits of a jackal (long ears tail etc) I thought it would be fitting to use Anubis as a reference. This one is a redesign of the character Tighnari from Genshin Impact. My goal while redesigning him was once again to look for something more accurate and with less details however while keeping the character's personality. I based this design on Ancient Egyptian culture and clothing and mostly on Anubis, as this character presents the traits of a jackal (long ears tail etc) I thought it would be fitting to use Anubis as a reference.
My goal throughout this project was to make these video game characters I love so much, simpler and a bit more traditional and historically accurate. Although the events of the game take place in a made up land, the countries are based on real countries and so are their characters. So I thought it would be a nice idea to study those cultures and make these characters "accurate" to their respective cultures, while still keeping their originality.
Published:October 10, 2022
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