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The Master of Necropolis

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Hi everyone! I'm proud to bring you my last personal project "The Master of Necropolis". As you can see, the main idea of the character is to recreate the Egyptian God Anubis in a stylized version using Zbrush and Marvelous Designer to create it. The mesh was made in Maya and I used the tool Transpose Master of ZBrush to place him in this "invocation" pose. Like always, I'm really glad to read any advice or review of my work. I hope you like it and be careful across the desert. :) Polygons: 22.589 quads. *Some parts have more topology than they should, but works correctly with deformations to get this pose and that's all I needed for this project*
Published:August 17, 2021
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