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Third Person Cover Shooter Prototype

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A third-person cover shooter prototype that I made for one of my client using Unreal Engine 4. The main motive of this prototype is to make player control multiple weapons and along with it the player can perform cover mechanics. I have also implemented an enemy AI, which can also take cover, track the main player, switch towards the nearest position of the player, and shoot the player. This complete player and AI functionalities are made using blueprints.
Published:March 17, 2024
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