$439 per project
Service's Cover Picture
• Digital modeling and texturing Characters and props to a in-game asset completion. • Knowledge and ability to create organic and hard surface models using Maya and Zbrush. • Ability to Retopologize and unwrap UVs for the asset pipeline. Keeping polycount in mind. • Creating PBR textures with Substance Painter and Photoshop. • Ability to interpret the given artstyle and realize it into 3D.
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$439 per project
Portfolio