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José Angel González Von Hauske

Game Designer / Game Artist

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Intro
Orizaba, Mexico
Art Director and Lead Game Designer at Crystal Croissant
Studied Videogame Art and Game Design at Tecnológico de Monterrey
Joined March 9, 2021

Skills

Languages

English
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Advanced
Spanish
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Native or Bilingual
French
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Basic
About
I am a passionate 2d/3d videogame artist with experience in animation, illustration, concept art, modeling, texturing, rigging, lighting, rendering and asset production in general for both characters and backgrounds. I specialize in low poly models and stylized art styles. Heavily experienced with working with teams and leadership. I also have experience as a game designer, specially when linking it to the visual side of the project, like with UI, level design and game flow. I am looking forward to work on interesting and challenging projects that help me develop different skills and learn new things.
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Experience
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Crystal Croissant
Jan 2020 – Present
Querétaro, Mex.
Art Director and Lead Game Designer
• Contributed to creative process through original ideas and inspiration. • Fostered highly communicative, collaborative team culture on all visual product projects. • Developed art and design concepts. • Developed videogame character and accurate creature anatomy content. • Developed artistic visual products while working within defined technical constraints. • Clarified elements of model packet to modelers. • Collaborated with production on task list creation to meet overall project goals in time. • Designed visual models meeting both aesthetic and technical criteria. • Mentored junior artists on creative processes.
Education
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Tecnológico de Monterrey
Aug 2019 – Mar 2021
Digital Arts, Videogame Art and Game Design