Creative and skilled 3D Artist with a keen attention to details, experienced in 3d modeling, texturing, lighting, rendering and animation, creating assets in both 2d and 3d programs.
The softwares I use are:
- Blender.
- Autodesk Maya.
- ZBrush
- Photoshop.
- Substance Painter.
- Marvelous Designer.
- After Effect.
- Unity
- Arnold for Maya, and Cycle and Eevee in Blender.
Loading...
Experience
Freelancer
May 2019 – Present
World Wide
3d Generalist
Creating 3d Characters, props and Environment according to the employer requests, and that includes
Modelling, Sculpting, Retopology, UV Mapping, Texturing, lighting, Rigging and animation, in addition to,
exporting into any 3d environment.
Education
Indian River State College (IRSC), FL, USA
May 2015 – Aug 2018
Bachelor of Applied Science (BASc), Digital media: Animation, Gaming, and Modeling.