Im a 3D artist with 5 years of experience in game development. I mainly focus on the props and environment creation. I used Blender, 3Ds Max, Substance Painter, Substance Designer, Photoshop in my workflow. My strength in this field is in 3d Modeling, Texturing and Optimization of shippable quality game asset
Experience
Ubisoft Philippines
Nov 2017 – Present
Sta Rosa
3D Artist
Hellforged Games
Dec 2015 – Dec 2016
Bacolod City
3D Artist
Education
West Negros University
Jun 2010 – Mar 2014
Bachelor's in Information Technology, Web Development