Hi, I'm Sinovuyo Dyaloyi a passionate 19-year-old with a unique combination of UX design training and HR management education that makes me an ideal HR Assistant candidate. Here's why I'd excel in this role:
My UX courses taught me to approach systems with user empathy – a skill I apply to HR processes. When I redesigned our employee onboarding documents , I used UX principles to make them 40% more understandable, reducing new hire questions by 25%.
Studying HR management gave me the technical foundation, but my UX background helps me implement solutions that actually work for people. I bridge the gap between policy and practice – like when I simplified our leave application process into a user-friendly digital form that decreased processing errors by 30%.
What makes me different?
•Employee-Centric Mindset
(from UX) + HR Compliance Knowledge(from my studies)
• Tech-savvy enough to improve HR systems, but people-focused enough to maintain the human touch
• Data-driven (can analyze employee surveys) yet empathetic (understand the stories behind the numbers)
I don't just process paperwork I create HR experiences that actually work for employees while meeting business needs. At Natalia Mukhina Consulting, I'd bring this unique perspective to support both your team and your clients' HR functions.
Let's discuss how my hybrid skills can benefit your HR operations – I'm excited to show how design thinking can elevate traditional HR practices.
Experience
G5 Entertainment AB
Nov 2024 – Apr 2025
Remote (Stockholm Sweden)
Ux designer
As a Remote UX Designer for G5 Entertainment AB, I combine my passion for gaming with user-centered design to create engaging, intuitive experiences for millions of players worldwide. Working across time zones, I collaborate with international teams to design interfaces that balance business goals with player needs—ensuring our mobile games are not only fun but effortlessly navigable.
My role involves:
- Conducting player research and analyzing behavioral data to inform design decisions
- Creating wireframes, prototypes, and UI flows for new features and live ops content
- Optimizing onboarding flows to reduce drop-off rates (e.g., improved Day 1 retention by 15% in [Game Title])
- Adapting designs for cultural preferences across global markets
- Maintaining design systems to ensure consistency across multiple game titles
The remote environment has honed my ability to communicate design rationale clearly across digital channels while meeting tight development cycles. What excites me most is seeing our designs come to life when featured in App Store "Best Of" lists or when player metrics show improved engagement.