Hello,
I´ve more then 15years of exp in gaming indrustry, VFX movies industry.
My skills begins with concepting,drawing - continues to Zbrush sculpting and Maya modeling - unwrapping, texturing at Mari,Photoshop, Substance- and can be finalized by Maya Arnold render.
I specialize in character / organic stuff (but also Iam able to do props).
I love to create detailed, realistic stuff, but Ican also do cartoony, stylized pieces. Iam a creative guy, and Iam able also to came up with my own idea and finish it from scratch.
I can adapt to different styles,and as a concept artist, being also 3D character artist is my big advantage here, because I can jump from basic 2D drawn concept to 3D and continue with concepting directly in 3D - providing 3d concept - and that can be quite time-saving.
Iam honest, fair and responsible .