school Studied -Studied 2d and 3d game art asset creation, game design (in Flash), game and level design (Unreal), sociology and psychology at Art Institute of California
I'm a jack of all trades tech industry contractor trying to get out of that industry and into art full time. I've done numerous part time and personal projects (both my own and for small groups). My style tends towards roughness with lots of angry jagged lines and aggressive shading. Samples of my work can be found here:
https://bloodectomy.carbonmade.com
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Experience
Vaco at Accenture at Google
Oct 2020 – Present
Mountain View
Content Manager
Manage content that appears at store.google.com
Vaco at Accenture at Google
May 2017 – Oct 2020
Palo Alto, CA
Developer Support Specialist
-Provide 1:1 support via chat and/or email to Android App developers (both Googlers and 3rd party private developers) in the course of publishing and maintaining apps on Google Play through the Google Play Console
-Created numerous Canned Response-type messages to use in the support process.
-Creating internal training guides for new hires
-Provided 1:1 mentoring and training for new hires
Vaco at Accenture at Google
Feb 2016 – May 2017
Mountain View, CA
App Review QA
-QA'd work done by app review team to ensure they were reviewing app submissions in accordance with Google policies
-Provided feedback to review team and to Google regarding the review process and helped shape the way reviews were executed
-Created training material for new hires
-Developed and implemented QA review process for Developer Support team
BevMo!
Oct 2015 – Feb 2016
Saratoga, CA
Checkout
-Ran the checkout stand
-Stocked shelves
-Received shipments
NeJaime's Wine and Liquor
Aug 2015 – Oct 2015
New Milford, CT
store clerk
-stocked shelves with products
-kept store clean
-illustrated store signage (pastels and chalk) to create awareness for local events
self-employed
Jan 2014 – Jul 2015
San Jose, CA
artist
-Worked solo to create game art assets for clients' small game projects
-Acted as Art Director for a game creation team called Scarlet Panda and concepted 2D art for various game projects including an infinite runner and sidescrolling beat-em-up.
Education
Art Institute of California
Nov 2007 – Mar 2012
Bachelor's of Science: Game Art and Design, -Studied 2d and 3d game art asset creation, game design (in Flash), game and level design (Unreal), sociology and psychology